Building on last week’s topic of 3D fundamentals, let’s explore how 3D blocking can enhance illustration composition and perspective accuracy.
"3D blocking" refers to the initial stage in 3D animation where the key poses and positions of characters and objects within a scene are roughly established, acting as a basic framework to test the overall flow and timing of a shot before moving on to more detailed animation work; essentially, it's like a rough sketch in 3D to visualize the scene's core elements without excessive detail.
Why Use 3D Blocking?
- Perfect Perspective – Setting up a 3D base prevents inconsistent angles and proportions.
- Lighting Reference – A simple 3D model can help visualize realistic light and shadows.
- Composition Planning – Placing 3D objects before drawing helps organize complex scenes.
Tools to Use
- Blender or SketchUp – For setting up a quick environment.
- Clip Studio Paint or Procreate 3D Features – To sketch over 3D models directly.
Exercise
Now - your turn! Create a simple 3D block-out of a scene you’re working on. Use it as a guide to draw a final composition, focusing on improving perspective accuracy.